tin
Description
Takes a set of points and creates a Triangulated Irregular Network, or a TIN for short, returned as a collection of Polygons. These are often used for developing elevation contour maps or stepped heat visualizations.
If an optional z-value property is provided then it is added as properties called a
, b
,
and c
representing its value at each of the points that represent the corners of the
triangle.
Parameters
Name | Type | Description |
---|---|---|
points | FeatureCollection<Point> | input points |
z? | String | name of the property from which to pull z values This is optional: if not given, then there will be no extra data added to the derived triangles. |
Returns
FeatureCollection<Polygon> TIN output
Examples
// generate some random point data
var points = turf.randomPoint(30, { bbox: [50, 30, 70, 50] });
// add a random property to each point between 0 and 9
for (var i = 0; i < points.features.length; i++) {
points.features[i].properties.z = ~~(Math.random() * 9);
}
var tin = turf.tin(points, "z");
Installation
$ npm install @turf/tin
import { tin } from "@turf/tin";
const result = tin(...);
$ npm install @turf/turf
import * as turf from "@turf/turf";
const result = turf.tin(...);